![]() ![]() Like your favorite home team who couldn’t get into premier league while growing up just won the Superbowl, the Stanley Cup, and the World Series all together for the 10th time in a row - and you were the only one to believe in them. Still, financial results of the likes Apple delivered yesterday serve as an affirmation of all that energy spent telling their story. I still do it by habit even though we’ve long since moved into the “and then you win” phase of adoption. There are plenty of veterans who remember how it used to feel to evangelize the company and its products as an outsider. It was invigorating to be able to convince people of the fundamentals. I managed to convert my entire study group and a fair number of other people too. I campaigned tirelessly to enlighten my fellow classmates at Copenhagen Business School about this injustice, about why they should get a Mac. ![]() Like quality was being held back and barred a chance to shine just because the dominant gorillas in the room had so much power and inertia going for them. When I looked at that, it seemed like an injustice that Macs and Apple were the odd ones out. When compared to the empire of Microsoft and the Dells, Sonys of the time, it simply felt like they were more right. Not just because they were better built or put together, but because Apple was a better company. But for those of us who endured it, the result was not disillusion but a hardening of the resolve. We were somewhere in between the “first they ignore you” and the “then they laugh at you” state of adoption. There was the ridicule of overpriced shiny white plastic. ![]() We had to deal with incompatibilities of all kind. The world was running Windows and anyone bothering with a Mac was by definition an outsider. When I switched to Apple back in 2002 after the introduction of OS X, it felt like a renegade position. That’s an astounding and awe-inspiring accomplishment.īut that’s not why some of us are so proud of what Apple’s been able to do it’s much more personal. Only ExxonMobile topped them slightly in 2008 when oil was at an all-time high. Internal only, since currently no support to specify HDD Controller card in another slot.ĭebugger: Add 'brk all ' command to break on any BRK or invalid opcode.Apple’s last quarter was the second most profitable quarter of any company ever in US history. Adapt HDD firmware to be slot-independent. HDD: Fail if r/w access touches $Cnnn I/O spaceĭebugger: On a HDD r/w failure, execution will break, and the debugger will show a stop reason message.Īlso fix HDD write wrapping at 64KiB boundary. for 4:3 aspect ratio on monitors that support it: -no-full-screen -fs-width=1600 -fs-height=1200ĭebugger: add 'shr' command to view video. AppleWin's window is slightly enlarged when VidHD card is inserted.Ĭommand line: Allow user to specify width & height (for full-screen) and allow separate x,y scaling in full-screen mode.Įg. just for SHR video modes, but SHR is supported for all Apple II models. Support VidHD in slot 3 (via Config GUI or '-s3 vidhd'). Support VidHD card for IIgs Super Hi-Res (SHR) video modes, eg. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states. Full screen mode is available through the use of DirectX. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Both 40-column and 80-column text is supported.ĪppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors later versions of AppleWin also can emulate a television set used as a monitor. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |